Search

Chase E. Leichliter

Examiner (ID: 7934, Phone: (571)270-7109 , Office: P/3714 )

Most Active Art Unit
3715
Art Unit(s)
3714, 3715
Total Applications
745
Issued Applications
445
Pending Applications
73
Abandoned Applications
244

Applications

Application numberTitle of the applicationFiling DateStatus
Array ( [id] => 17744831 [patent_doc_number] => 11392905 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2022-07-19 [patent_title] => System and method for cashless gaming [patent_app_type] => utility [patent_app_number] => 17/077507 [patent_app_country] => US [patent_app_date] => 2020-10-22 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 6 [patent_figures_cnt] => 7 [patent_no_of_words] => 4479 [patent_no_of_claims] => 20 [patent_no_of_ind_claims] => 3 [patent_words_short_claim] => 609 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17077507 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/077507
System and method for cashless gaming Oct 21, 2020 Issued
Array ( [id] => 18235572 [patent_doc_number] => 11600133 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2023-03-07 [patent_title] => Electronic wagering game in which jackpot upgrade symbols are added to one or more reel strips [patent_app_type] => utility [patent_app_number] => 17/061198 [patent_app_country] => US [patent_app_date] => 2020-10-01 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 7 [patent_figures_cnt] => 7 [patent_no_of_words] => 9832 [patent_no_of_claims] => 20 [patent_no_of_ind_claims] => 3 [patent_words_short_claim] => 273 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17061198 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/061198
Electronic wagering game in which jackpot upgrade symbols are added to one or more reel strips Sep 30, 2020 Issued
Array ( [id] => 18517801 [patent_doc_number] => 11707674 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2023-07-25 [patent_title] => Game apparatus, control method, and control program for using a first game to define a play area of a second game [patent_app_type] => utility [patent_app_number] => 17/060464 [patent_app_country] => US [patent_app_date] => 2020-10-01 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 17 [patent_figures_cnt] => 17 [patent_no_of_words] => 17262 [patent_no_of_claims] => 13 [patent_no_of_ind_claims] => 3 [patent_words_short_claim] => 200 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17060464 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/060464
Game apparatus, control method, and control program for using a first game to define a play area of a second game Sep 30, 2020 Issued
Array ( [id] => 18544420 [patent_doc_number] => 11717753 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2023-08-08 [patent_title] => Methods and systems for generating modified level of detail visual assets in a video game [patent_app_type] => utility [patent_app_number] => 17/037309 [patent_app_country] => US [patent_app_date] => 2020-09-29 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 11 [patent_figures_cnt] => 11 [patent_no_of_words] => 19330 [patent_no_of_claims] => 22 [patent_no_of_ind_claims] => 2 [patent_words_short_claim] => 256 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17037309 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/037309
Methods and systems for generating modified level of detail visual assets in a video game Sep 28, 2020 Issued
Array ( [id] => 18558962 [patent_doc_number] => 11724188 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2023-08-15 [patent_title] => Methods and systems for selecting a level of detail visual asset during the execution of a video game [patent_app_type] => utility [patent_app_number] => 17/037297 [patent_app_country] => US [patent_app_date] => 2020-09-29 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 11 [patent_figures_cnt] => 11 [patent_no_of_words] => 19299 [patent_no_of_claims] => 16 [patent_no_of_ind_claims] => 2 [patent_words_short_claim] => 251 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17037297 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/037297
Methods and systems for selecting a level of detail visual asset during the execution of a video game Sep 28, 2020 Issued
Array ( [id] => 16715096 [patent_doc_number] => 20210082243 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-03-18 [patent_title] => COMMUNITY GAMING EXPERIENCE [patent_app_type] => utility [patent_app_number] => 17/032785 [patent_app_country] => US [patent_app_date] => 2020-09-25 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 7216 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 219 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17032785 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/032785
Community gaming experience Sep 24, 2020 Issued
Array ( [id] => 18721024 [patent_doc_number] => 11798374 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2023-10-24 [patent_title] => Systems and methods for administering community games [patent_app_type] => utility [patent_app_number] => 17/028039 [patent_app_country] => US [patent_app_date] => 2020-09-22 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 15 [patent_figures_cnt] => 15 [patent_no_of_words] => 14759 [patent_no_of_claims] => 20 [patent_no_of_ind_claims] => 3 [patent_words_short_claim] => 372 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17028039 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/028039
Systems and methods for administering community games Sep 21, 2020 Issued
Array ( [id] => 16687127 [patent_doc_number] => 20210069602 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-03-11 [patent_title] => INFORMATION PROVIDING APPARATUS, INFORMATION PROVIDING METHOD, AND STORAGE MEDIUM [patent_app_type] => utility [patent_app_number] => 17/015106 [patent_app_country] => US [patent_app_date] => 2020-09-09 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 13629 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -5 [patent_words_short_claim] => 69 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17015106 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/015106
INFORMATION PROVIDING APPARATUS, INFORMATION PROVIDING METHOD, AND STORAGE MEDIUM Sep 8, 2020 Abandoned
Array ( [id] => 19550343 [patent_doc_number] => 12134035 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2024-11-05 [patent_title] => Method and system for a cloud native 3D scene game [patent_app_type] => utility [patent_app_number] => 17/598004 [patent_app_country] => US [patent_app_date] => 2020-09-08 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 4 [patent_figures_cnt] => 4 [patent_no_of_words] => 3635 [patent_no_of_claims] => 10 [patent_no_of_ind_claims] => 2 [patent_words_short_claim] => 137 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17598004 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/598004
Method and system for a cloud native 3D scene game Sep 7, 2020 Issued
Array ( [id] => 17726807 [patent_doc_number] => 11383172 [patent_country] => US [patent_kind] => B1 [patent_issue_date] => 2022-07-12 [patent_title] => Music mash up collectable card game [patent_app_type] => utility [patent_app_number] => 17/005485 [patent_app_country] => US [patent_app_date] => 2020-08-28 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 12 [patent_figures_cnt] => 22 [patent_no_of_words] => 6435 [patent_no_of_claims] => 20 [patent_no_of_ind_claims] => 3 [patent_words_short_claim] => 251 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17005485 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/005485
Music mash up collectable card game Aug 27, 2020 Issued
Array ( [id] => 16676746 [patent_doc_number] => 20210065512 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-03-04 [patent_title] => GAMING MACHINES AND METHOD FOR INCREASED RETURN TO PLAYER MODE [patent_app_type] => utility [patent_app_number] => 17/006059 [patent_app_country] => US [patent_app_date] => 2020-08-28 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 16386 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 210 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17006059 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/006059
Gaming machines and method for increased return to player mode Aug 27, 2020 Issued
Array ( [id] => 16487211 [patent_doc_number] => 20200380820 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2020-12-03 [patent_title] => PLAYER TRACKING DEVICE, GAMING MACHINE, AND INFORMATION TERMINAL [patent_app_type] => utility [patent_app_number] => 16/998120 [patent_app_country] => US [patent_app_date] => 2020-08-20 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 22371 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -1 [patent_words_short_claim] => 80 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16998120 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/998120
PLAYER TRACKING DEVICE, GAMING MACHINE, AND INFORMATION TERMINAL Aug 19, 2020 Abandoned
Array ( [id] => 16487209 [patent_doc_number] => 20200380818 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2020-12-03 [patent_title] => EVENT-BASED GAMING OPERATIONS FOR GAMING DEVICE [patent_app_type] => utility [patent_app_number] => 16/996357 [patent_app_country] => US [patent_app_date] => 2020-08-18 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 13843 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -18 [patent_words_short_claim] => 306 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16996357 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/996357
Event-based gaming operations for gaming device Aug 17, 2020 Issued
Array ( [id] => 18259925 [patent_doc_number] => 11607611 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2023-03-21 [patent_title] => Machine learned resolution enhancement for virtual gaming environment [patent_app_type] => utility [patent_app_number] => 16/994478 [patent_app_country] => US [patent_app_date] => 2020-08-14 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 26 [patent_figures_cnt] => 30 [patent_no_of_words] => 21487 [patent_no_of_claims] => 22 [patent_no_of_ind_claims] => 2 [patent_words_short_claim] => 160 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16994478 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/994478
Machine learned resolution enhancement for virtual gaming environment Aug 13, 2020 Issued
Array ( [id] => 16455560 [patent_doc_number] => 20200364986 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2020-11-19 [patent_title] => System and method for peer-to-peer wireless gaming [patent_app_type] => utility [patent_app_number] => 16/983579 [patent_app_country] => US [patent_app_date] => 2020-08-03 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 19009 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 2 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16983579 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/983579
System and method for peer-to-peer wireless gaming Aug 2, 2020 Issued
Array ( [id] => 16424604 [patent_doc_number] => 20200349802 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2020-11-05 [patent_title] => Gameplay Method with Connected Image Segments [patent_app_type] => utility [patent_app_number] => 16/931290 [patent_app_country] => US [patent_app_date] => 2020-07-16 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 8352 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 209 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16931290 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/931290
Gameplay method with connected image segments Jul 15, 2020 Issued
Array ( [id] => 18635129 [patent_doc_number] => 11759701 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2023-09-19 [patent_title] => System and method for generating user inputs for a video game [patent_app_type] => utility [patent_app_number] => 16/929448 [patent_app_country] => US [patent_app_date] => 2020-07-15 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 9 [patent_figures_cnt] => 9 [patent_no_of_words] => 11638 [patent_no_of_claims] => 18 [patent_no_of_ind_claims] => 3 [patent_words_short_claim] => 296 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16929448 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/929448
System and method for generating user inputs for a video game Jul 14, 2020 Issued
Array ( [id] => 17342493 [patent_doc_number] => 20220008824 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2022-01-13 [patent_title] => GAME GENERATION USING ONE OR MORE NEURAL NETWORKS [patent_app_type] => utility [patent_app_number] => 16/927695 [patent_app_country] => US [patent_app_date] => 2020-07-13 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 51956 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -25 [patent_words_short_claim] => 29 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16927695 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/927695
GAME GENERATION USING ONE OR MORE NEURAL NETWORKS Jul 12, 2020 Pending
Array ( [id] => 17716167 [patent_doc_number] => 11380164 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2022-07-05 [patent_title] => Gaming system and method for providing randomly determined progressive award reset values [patent_app_type] => utility [patent_app_number] => 16/917117 [patent_app_country] => US [patent_app_date] => 2020-06-30 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 8 [patent_figures_cnt] => 8 [patent_no_of_words] => 22859 [patent_no_of_claims] => 14 [patent_no_of_ind_claims] => 2 [patent_words_short_claim] => 333 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16917117 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/917117
Gaming system and method for providing randomly determined progressive award reset values Jun 29, 2020 Issued
Array ( [id] => 17313261 [patent_doc_number] => 20210402309 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-12-30 [patent_title] => GENERATING VIDEO CLIP OF COMPUTER SIMULATION FROM MULTIPLE VIEWS [patent_app_type] => utility [patent_app_number] => 16/917361 [patent_app_country] => US [patent_app_date] => 2020-06-30 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 6251 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 56 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 16917361 [rel_patent_id] =>[rel_patent_doc_number] =>)
16/917361
GENERATING VIDEO CLIP OF COMPUTER SIMULATION FROM MULTIPLE VIEWS Jun 29, 2020 Abandoned
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