Search

Chi H. Pham

Supervisory Patent Examiner (ID: 10417, Phone: (571)272-3179 , Office: P/2471 )

Most Active Art Unit
2611
Art Unit(s)
2616, 2631, 2607, 2471, 2731, 2667, 2745, 2611
Total Applications
629
Issued Applications
521
Pending Applications
51
Abandoned Applications
57

Applications

Application numberTitle of the applicationFiling DateStatus
Array ( [id] => 20283081 [patent_doc_number] => 20250308323 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2025-10-02 [patent_title] => SYSTEMS AND METHODS FOR GAME DEVELOPMENT UTILIZING ANIMATION-BASED ARTIFICIAL INTELLIGENCE GAME DESIGN SYSTEMS [patent_app_type] => utility [patent_app_number] => 19/082037 [patent_app_country] => US [patent_app_date] => 2025-03-17 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 71388 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -28 [patent_words_short_claim] => 234 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 19082037 [rel_patent_id] =>[rel_patent_doc_number] =>)
19/082037
SYSTEMS AND METHODS FOR GAME DEVELOPMENT UTILIZING ANIMATION-BASED ARTIFICIAL INTELLIGENCE GAME DESIGN SYSTEMS Mar 16, 2025 Pending
Array ( [id] => 20297471 [patent_doc_number] => 20250322714 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2025-10-16 [patent_title] => SYSTEMS AND METHODS FOR ARTIFICIAL INTELLIGENCE DRIVEN CASINO-STYLE GAME ANALYSIS [patent_app_type] => utility [patent_app_number] => 19/068989 [patent_app_country] => US [patent_app_date] => 2025-03-03 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 72024 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -72 [patent_words_short_claim] => 128 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 19068989 [rel_patent_id] =>[rel_patent_doc_number] =>)
19/068989
SYSTEMS AND METHODS FOR ARTIFICIAL INTELLIGENCE DRIVEN CASINO-STYLE GAME ANALYSIS Mar 2, 2025 Abandoned
Array ( [id] => 20019076 [patent_doc_number] => 20250157298 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2025-05-15 [patent_title] => SYSTEMS AND METHODS FOR CREDITING WAGERING ACTIVITY [patent_app_type] => utility [patent_app_number] => 19/024737 [patent_app_country] => US [patent_app_date] => 2025-01-16 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 6936 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 157 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 19024737 [rel_patent_id] =>[rel_patent_doc_number] =>)
19/024737
SYSTEMS AND METHODS FOR CREDITING WAGERING ACTIVITY Jan 15, 2025 Pending
Array ( [id] => 20010659 [patent_doc_number] => 20250148881 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2025-05-08 [patent_title] => GAMING SYSTEM AND METHOD PROVIDING MULTI-FUNCTION SYMBOL ACCUMULATION SEQUENCES [patent_app_type] => utility [patent_app_number] => 19/013499 [patent_app_country] => US [patent_app_date] => 2025-01-08 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 22504 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 299 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 19013499 [rel_patent_id] =>[rel_patent_doc_number] =>)
19/013499
GAMING SYSTEM AND METHOD PROVIDING MULTI-FUNCTION SYMBOL ACCUMULATION SEQUENCES Jan 7, 2025 Pending
Array ( [id] => 19850085 [patent_doc_number] => 20250095436 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2025-03-20 [patent_title] => GAMING SYSTEM AND METHOD PROVIDING ACTIVATIONS WITH PATTERN MATCHING FEATURE [patent_app_type] => utility [patent_app_number] => 18/970042 [patent_app_country] => US [patent_app_date] => 2024-12-05 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 22390 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 433 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18970042 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/970042
GAMING SYSTEM AND METHOD PROVIDING ACTIVATIONS WITH PATTERN MATCHING FEATURE Dec 4, 2024 Pending
Array ( [id] => 20653784 [patent_doc_number] => 20260105806 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2026-04-16 [patent_title] => EMPLOYING CONTENT MANAGEMENT FILTERS IN A GAME STREAMING ENVIRONMENT [patent_app_type] => utility [patent_app_number] => 18/917265 [patent_app_country] => US [patent_app_date] => 2024-10-16 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 30678 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 103 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18917265 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/917265
EMPLOYING CONTENT MANAGEMENT FILTERS IN A GAME STREAMING ENVIRONMENT Oct 15, 2024 Pending
Array ( [id] => 19691664 [patent_doc_number] => 20250010209 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2025-01-09 [patent_title] => STORE UPGRADE METHOD, APPARATUS, AND NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM FOR IMPROVED TRANSMISSION EFFICIENCY FOR A TURN-BASED CHESS GAME [patent_app_type] => utility [patent_app_number] => 18/890272 [patent_app_country] => US [patent_app_date] => 2024-09-19 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 18130 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 221 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18890272 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/890272
STORE UPGRADE METHOD, APPARATUS, AND NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM FOR IMPROVED TRANSMISSION EFFICIENCY FOR A TURN-BASED CHESS GAME Sep 18, 2024 Pending
Array ( [id] => 20599262 [patent_doc_number] => 20260077267 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2026-03-19 [patent_title] => ASSIGNMENT RING SOLVER FOR MULTI-CHARACTER INTERACTION SCENARIO [patent_app_type] => utility [patent_app_number] => 18/885098 [patent_app_country] => US [patent_app_date] => 2024-09-13 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 4678 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 187 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18885098 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/885098
ASSIGNMENT RING SOLVER FOR MULTI-CHARACTER INTERACTION SCENARIO Sep 12, 2024 Pending
Array ( [id] => 19820400 [patent_doc_number] => 20250078607 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2025-03-06 [patent_title] => Skill Game [patent_app_type] => utility [patent_app_number] => 18/819327 [patent_app_country] => US [patent_app_date] => 2024-08-29 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 19734 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -26 [patent_words_short_claim] => 411 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18819327 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/819327
Skill Game Aug 28, 2024 Pending
Array ( [id] => 19815383 [patent_doc_number] => 20250073590 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2025-03-06 [patent_title] => AERODYNAMIC FORCE MODEL FOR REAL-TIME DISTRIBUTED PHYSICS SIMULATION [patent_app_type] => utility [patent_app_number] => 18/818255 [patent_app_country] => US [patent_app_date] => 2024-08-28 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 17016 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 116 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18818255 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/818255
AERODYNAMIC FORCE MODEL FOR REAL-TIME DISTRIBUTED PHYSICS SIMULATION Aug 27, 2024 Pending
Array ( [id] => 19499990 [patent_doc_number] => 20240339008 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-10-10 [patent_title] => Gaming Device with Expanding Active Symbol Positions [patent_app_type] => utility [patent_app_number] => 18/748819 [patent_app_country] => US [patent_app_date] => 2024-06-20 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 12850 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 164 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18748819 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/748819
Gaming Device with Expanding Active Symbol Positions Jun 19, 2024 Pending
Array ( [id] => 19499989 [patent_doc_number] => 20240339007 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-10-10 [patent_title] => SYSTEMS AND METHODS FOR PROVIDING AN INSTANT FEATURE IN ELECTRONIC GAMING [patent_app_type] => utility [patent_app_number] => 18/745436 [patent_app_country] => US [patent_app_date] => 2024-06-17 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 14397 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 126 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18745436 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/745436
SYSTEMS AND METHODS FOR PROVIDING AN INSTANT FEATURE IN ELECTRONIC GAMING Jun 16, 2024 Pending
Array ( [id] => 19483461 [patent_doc_number] => 20240331503 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-10-03 [patent_title] => GAMING MACHINE AND METHOD WITH SYMBOL COLLECTION AND ARRAY EXPANSION [patent_app_type] => utility [patent_app_number] => 18/741017 [patent_app_country] => US [patent_app_date] => 2024-06-12 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 8648 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -18 [patent_words_short_claim] => 192 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18741017 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/741017
GAMING MACHINE AND METHOD WITH SYMBOL COLLECTION AND ARRAY EXPANSION Jun 11, 2024 Pending
Array ( [id] => 19462787 [patent_doc_number] => 20240316456 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-09-26 [patent_title] => Systems and Methods for Controlling Camera Perspectives, Movements, and Displays of Video Game Gameplay [patent_app_type] => utility [patent_app_number] => 18/733574 [patent_app_country] => US [patent_app_date] => 2024-06-04 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 12166 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -18 [patent_words_short_claim] => 294 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18733574 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/733574
Systems and Methods for Controlling Camera Perspectives, Movements, and Displays of Video Game Gameplay Jun 3, 2024 Pending
Array ( [id] => 19613566 [patent_doc_number] => 20240399246 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-12-05 [patent_title] => Systems and Methods for Ongoing Reconciliation of Network Game Data for Almost-Deterministic Client and Server [patent_app_type] => utility [patent_app_number] => 18/733302 [patent_app_country] => US [patent_app_date] => 2024-06-04 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 11541 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -40 [patent_words_short_claim] => 2 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18733302 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/733302
Systems and Methods for Ongoing Reconciliation of Network Game Data for Almost-Deterministic Client and Server Jun 3, 2024 Pending
Array ( [id] => 19406663 [patent_doc_number] => 20240290174 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-08-29 [patent_title] => GAMING DEVICE WITH SYMBOL MERGE FUNCTIONALITY [patent_app_type] => utility [patent_app_number] => 18/658857 [patent_app_country] => US [patent_app_date] => 2024-05-08 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 14745 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 231 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18658857 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/658857
GAMING DEVICE WITH SYMBOL MERGE FUNCTIONALITY May 7, 2024 Pending
Array ( [id] => 19406654 [patent_doc_number] => 20240290165 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-08-29 [patent_title] => SLOT MACHINE WITH REEL-BASED PERSISTENCE-OF-VISION EFFECTS [patent_app_type] => utility [patent_app_number] => 18/656881 [patent_app_country] => US [patent_app_date] => 2024-05-07 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 14964 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 73 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18656881 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/656881
SLOT MACHINE WITH REEL-BASED PERSISTENCE-OF-VISION EFFECTS May 6, 2024 Pending
Array ( [id] => 20482466 [patent_doc_number] => 12530942 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2026-01-20 [patent_title] => Gaming machine and method with moving persistent symbols and win zone feature [patent_app_type] => utility [patent_app_number] => 18/654719 [patent_app_country] => US [patent_app_date] => 2024-05-03 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 7 [patent_figures_cnt] => 11 [patent_no_of_words] => 6020 [patent_no_of_claims] => 20 [patent_no_of_ind_claims] => 3 [patent_words_short_claim] => 361 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18654719 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/654719
Gaming machine and method with moving persistent symbols and win zone feature May 2, 2024 Issued
Array ( [id] => 19359650 [patent_doc_number] => 20240261684 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-08-08 [patent_title] => INTERACTION METHOD AND APPARATUS IN VIRTUAL SCENE, ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT [patent_app_type] => utility [patent_app_number] => 18/638550 [patent_app_country] => US [patent_app_date] => 2024-04-17 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 17463 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 100 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18638550 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/638550
INTERACTION METHOD AND APPARATUS IN VIRTUAL SCENE, ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT Apr 16, 2024 Pending
Array ( [id] => 19348642 [patent_doc_number] => 20240257606 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-08-01 [patent_title] => SYSTEM AND METHOD FOR MOBILE SPORTS WAGERING [patent_app_type] => utility [patent_app_number] => 18/636368 [patent_app_country] => US [patent_app_date] => 2024-04-16 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 10935 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => 0 [patent_words_short_claim] => 73 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18636368 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/636368
SYSTEM AND METHOD FOR MOBILE SPORTS WAGERING Apr 15, 2024 Abandoned
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