Search

Daniel J. Wiley

Examiner (ID: 16959)

Most Active Art Unit
3678
Art Unit(s)
3679, 3678
Total Applications
1213
Issued Applications
912
Pending Applications
64
Abandoned Applications
257

Applications

Application numberTitle of the applicationFiling DateStatus
Array ( [id] => 20283081 [patent_doc_number] => 20250308323 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2025-10-02 [patent_title] => SYSTEMS AND METHODS FOR GAME DEVELOPMENT UTILIZING ANIMATION-BASED ARTIFICIAL INTELLIGENCE GAME DESIGN SYSTEMS [patent_app_type] => utility [patent_app_number] => 19/082037 [patent_app_country] => US [patent_app_date] => 2025-03-17 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 71388 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -28 [patent_words_short_claim] => 234 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 19082037 [rel_patent_id] =>[rel_patent_doc_number] =>)
19/082037
SYSTEMS AND METHODS FOR GAME DEVELOPMENT UTILIZING ANIMATION-BASED ARTIFICIAL INTELLIGENCE GAME DESIGN SYSTEMS Mar 16, 2025 Pending
Array ( [id] => 20297471 [patent_doc_number] => 20250322714 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2025-10-16 [patent_title] => SYSTEMS AND METHODS FOR ARTIFICIAL INTELLIGENCE DRIVEN CASINO-STYLE GAME ANALYSIS [patent_app_type] => utility [patent_app_number] => 19/068989 [patent_app_country] => US [patent_app_date] => 2025-03-03 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 72024 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -72 [patent_words_short_claim] => 128 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 19068989 [rel_patent_id] =>[rel_patent_doc_number] =>)
19/068989
SYSTEMS AND METHODS FOR ARTIFICIAL INTELLIGENCE DRIVEN CASINO-STYLE GAME ANALYSIS Mar 2, 2025 Abandoned
Array ( [id] => 20019076 [patent_doc_number] => 20250157298 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2025-05-15 [patent_title] => SYSTEMS AND METHODS FOR CREDITING WAGERING ACTIVITY [patent_app_type] => utility [patent_app_number] => 19/024737 [patent_app_country] => US [patent_app_date] => 2025-01-16 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 6936 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 157 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 19024737 [rel_patent_id] =>[rel_patent_doc_number] =>)
19/024737
SYSTEMS AND METHODS FOR CREDITING WAGERING ACTIVITY Jan 15, 2025 Pending
Array ( [id] => 20010659 [patent_doc_number] => 20250148881 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2025-05-08 [patent_title] => GAMING SYSTEM AND METHOD PROVIDING MULTI-FUNCTION SYMBOL ACCUMULATION SEQUENCES [patent_app_type] => utility [patent_app_number] => 19/013499 [patent_app_country] => US [patent_app_date] => 2025-01-08 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 22504 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 299 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 19013499 [rel_patent_id] =>[rel_patent_doc_number] =>)
19/013499
GAMING SYSTEM AND METHOD PROVIDING MULTI-FUNCTION SYMBOL ACCUMULATION SEQUENCES Jan 7, 2025 Pending
Array ( [id] => 19850085 [patent_doc_number] => 20250095436 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2025-03-20 [patent_title] => GAMING SYSTEM AND METHOD PROVIDING ACTIVATIONS WITH PATTERN MATCHING FEATURE [patent_app_type] => utility [patent_app_number] => 18/970042 [patent_app_country] => US [patent_app_date] => 2024-12-05 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 22390 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 433 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18970042 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/970042
GAMING SYSTEM AND METHOD PROVIDING ACTIVATIONS WITH PATTERN MATCHING FEATURE Dec 4, 2024 Pending
Array ( [id] => 19820400 [patent_doc_number] => 20250078607 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2025-03-06 [patent_title] => Skill Game [patent_app_type] => utility [patent_app_number] => 18/819327 [patent_app_country] => US [patent_app_date] => 2024-08-29 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 19734 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -26 [patent_words_short_claim] => 411 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18819327 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/819327
Skill Game Aug 28, 2024 Pending
Array ( [id] => 19815383 [patent_doc_number] => 20250073590 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2025-03-06 [patent_title] => AERODYNAMIC FORCE MODEL FOR REAL-TIME DISTRIBUTED PHYSICS SIMULATION [patent_app_type] => utility [patent_app_number] => 18/818255 [patent_app_country] => US [patent_app_date] => 2024-08-28 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 17016 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 116 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18818255 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/818255
AERODYNAMIC FORCE MODEL FOR REAL-TIME DISTRIBUTED PHYSICS SIMULATION Aug 27, 2024 Pending
Array ( [id] => 19499990 [patent_doc_number] => 20240339008 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-10-10 [patent_title] => Gaming Device with Expanding Active Symbol Positions [patent_app_type] => utility [patent_app_number] => 18/748819 [patent_app_country] => US [patent_app_date] => 2024-06-20 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 12850 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 164 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18748819 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/748819
Gaming Device with Expanding Active Symbol Positions Jun 19, 2024 Pending
Array ( [id] => 19499989 [patent_doc_number] => 20240339007 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-10-10 [patent_title] => SYSTEMS AND METHODS FOR PROVIDING AN INSTANT FEATURE IN ELECTRONIC GAMING [patent_app_type] => utility [patent_app_number] => 18/745436 [patent_app_country] => US [patent_app_date] => 2024-06-17 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 14397 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 126 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18745436 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/745436
SYSTEMS AND METHODS FOR PROVIDING AN INSTANT FEATURE IN ELECTRONIC GAMING Jun 16, 2024 Pending
Array ( [id] => 19483461 [patent_doc_number] => 20240331503 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-10-03 [patent_title] => GAMING MACHINE AND METHOD WITH SYMBOL COLLECTION AND ARRAY EXPANSION [patent_app_type] => utility [patent_app_number] => 18/741017 [patent_app_country] => US [patent_app_date] => 2024-06-12 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 8648 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -18 [patent_words_short_claim] => 192 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18741017 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/741017
GAMING MACHINE AND METHOD WITH SYMBOL COLLECTION AND ARRAY EXPANSION Jun 11, 2024 Pending
Array ( [id] => 19613566 [patent_doc_number] => 20240399246 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-12-05 [patent_title] => Systems and Methods for Ongoing Reconciliation of Network Game Data for Almost-Deterministic Client and Server [patent_app_type] => utility [patent_app_number] => 18/733302 [patent_app_country] => US [patent_app_date] => 2024-06-04 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 11541 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -40 [patent_words_short_claim] => 2 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18733302 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/733302
Systems and Methods for Ongoing Reconciliation of Network Game Data for Almost-Deterministic Client and Server Jun 3, 2024 Pending
Array ( [id] => 19462787 [patent_doc_number] => 20240316456 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-09-26 [patent_title] => Systems and Methods for Controlling Camera Perspectives, Movements, and Displays of Video Game Gameplay [patent_app_type] => utility [patent_app_number] => 18/733574 [patent_app_country] => US [patent_app_date] => 2024-06-04 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 12166 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -18 [patent_words_short_claim] => 294 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18733574 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/733574
Systems and Methods for Controlling Camera Perspectives, Movements, and Displays of Video Game Gameplay Jun 3, 2024 Pending
Array ( [id] => 19406663 [patent_doc_number] => 20240290174 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-08-29 [patent_title] => GAMING DEVICE WITH SYMBOL MERGE FUNCTIONALITY [patent_app_type] => utility [patent_app_number] => 18/658857 [patent_app_country] => US [patent_app_date] => 2024-05-08 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 14745 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 231 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18658857 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/658857
GAMING DEVICE WITH SYMBOL MERGE FUNCTIONALITY May 7, 2024 Pending
Array ( [id] => 19406654 [patent_doc_number] => 20240290165 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-08-29 [patent_title] => SLOT MACHINE WITH REEL-BASED PERSISTENCE-OF-VISION EFFECTS [patent_app_type] => utility [patent_app_number] => 18/656881 [patent_app_country] => US [patent_app_date] => 2024-05-07 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 14964 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 73 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18656881 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/656881
SLOT MACHINE WITH REEL-BASED PERSISTENCE-OF-VISION EFFECTS May 6, 2024 Pending
Array ( [id] => 20482466 [patent_doc_number] => 12530942 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2026-01-20 [patent_title] => Gaming machine and method with moving persistent symbols and win zone feature [patent_app_type] => utility [patent_app_number] => 18/654719 [patent_app_country] => US [patent_app_date] => 2024-05-03 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 7 [patent_figures_cnt] => 11 [patent_no_of_words] => 6020 [patent_no_of_claims] => 20 [patent_no_of_ind_claims] => 3 [patent_words_short_claim] => 361 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18654719 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/654719
Gaming machine and method with moving persistent symbols and win zone feature May 2, 2024 Issued
Array ( [id] => 19359650 [patent_doc_number] => 20240261684 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-08-08 [patent_title] => INTERACTION METHOD AND APPARATUS IN VIRTUAL SCENE, ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT [patent_app_type] => utility [patent_app_number] => 18/638550 [patent_app_country] => US [patent_app_date] => 2024-04-17 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 17463 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 100 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18638550 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/638550
INTERACTION METHOD AND APPARATUS IN VIRTUAL SCENE, ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT Apr 16, 2024 Pending
Array ( [id] => 19348642 [patent_doc_number] => 20240257606 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-08-01 [patent_title] => SYSTEM AND METHOD FOR MOBILE SPORTS WAGERING [patent_app_type] => utility [patent_app_number] => 18/636368 [patent_app_country] => US [patent_app_date] => 2024-04-16 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 10935 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => 0 [patent_words_short_claim] => 73 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18636368 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/636368
SYSTEM AND METHOD FOR MOBILE SPORTS WAGERING Apr 15, 2024 Abandoned
Array ( [id] => 19348649 [patent_doc_number] => 20240257613 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-08-01 [patent_title] => SYSTEMS AND METHODS FOR A FREE SPIN COUNT-UP AND SUBSEQUENT COUNT-DOWN [patent_app_type] => utility [patent_app_number] => 18/629757 [patent_app_country] => US [patent_app_date] => 2024-04-08 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 18698 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 98 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18629757 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/629757
Systems and methods for a free spin count-up and subsequent count-down Apr 7, 2024 Issued
Array ( [id] => 19335163 [patent_doc_number] => 20240249593 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-07-25 [patent_title] => SYSTEMS AND TECHNIQUES FOR WAGER-ASSOCIATED PARAMETER CONTROL GRAPHICAL STATE MANAGEMENT [patent_app_type] => utility [patent_app_number] => 18/627229 [patent_app_country] => US [patent_app_date] => 2024-04-04 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 22874 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -42 [patent_words_short_claim] => 576 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18627229 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/627229
Systems and techniques for wager-associated parameter control graphical state management Apr 3, 2024 Issued
Array ( [id] => 19903311 [patent_doc_number] => 12280298 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2025-04-22 [patent_title] => Virtual competitive event management system with result validation [patent_app_type] => utility [patent_app_number] => 18/627061 [patent_app_country] => US [patent_app_date] => 2024-04-04 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 7 [patent_figures_cnt] => 9 [patent_no_of_words] => 3688 [patent_no_of_claims] => 20 [patent_no_of_ind_claims] => 3 [patent_words_short_claim] => 266 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18627061 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/627061
Virtual competitive event management system with result validation Apr 3, 2024 Issued
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