Search

Joshua Daniel Huson

Examiner (ID: 2172)

Most Active Art Unit
3644
Art Unit(s)
3644, 3642, 4176
Total Applications
693
Issued Applications
282
Pending Applications
23
Abandoned Applications
391

Applications

Application numberTitle of the applicationFiling DateStatus
Array ( [id] => 18096780 [patent_doc_number] => 20220415121 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2022-12-29 [patent_title] => Systems, Methods, Apparatuses, And Computer-Readable Storage Media For Warning [patent_app_type] => utility [patent_app_number] => 17/364316 [patent_app_country] => US [patent_app_date] => 2021-06-30 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 9931 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -12 [patent_words_short_claim] => 79 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17364316 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/364316
Systems, Methods, Apparatuses, And Computer-Readable Storage Media For Warning Jun 29, 2021 Abandoned
Array ( [id] => 17298206 [patent_doc_number] => 20210394045 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-12-23 [patent_title] => SCREEN SHOOTING RANGE AND METHOD OF PLAYING SCREEN SHOOTING GAME USING ARTIFICIAL INTELLIGENCE TECHNOLOGY [patent_app_type] => utility [patent_app_number] => 17/354242 [patent_app_country] => US [patent_app_date] => 2021-06-22 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 7061 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -11 [patent_words_short_claim] => 257 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17354242 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/354242
Screen shooting range and method of playing screen shooting game using artificial intelligence technology Jun 21, 2021 Issued
Array ( [id] => 19417617 [patent_doc_number] => 20240293740 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-09-05 [patent_title] => DESIGN MAINTENANCE SYSTEM, DESIGN MAINTENANCE METHOD, DESIGN MAINTENANCE SERVE EQUIPMENT, AND DESIGN MAINTENANCE PROGRAM FOR WIRELESS FACILITY [patent_app_type] => utility [patent_app_number] => 18/570901 [patent_app_country] => US [patent_app_date] => 2021-06-17 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 9204 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -4 [patent_words_short_claim] => 2 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18570901 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/570901
DESIGN MAINTENANCE SYSTEM, DESIGN MAINTENANCE METHOD, DESIGN MAINTENANCE SERVE EQUIPMENT, AND DESIGN MAINTENANCE PROGRAM FOR WIRELESS FACILITY Jun 16, 2021 Pending
Array ( [id] => 17262107 [patent_doc_number] => 20210375092 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-12-02 [patent_title] => SYSTEMS, METHODS AND DEVICES FOR MONITORING GAME ACTIVITIES [patent_app_type] => utility [patent_app_number] => 17/345747 [patent_app_country] => US [patent_app_date] => 2021-06-11 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 18799 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 205 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17345747 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/345747
Systems, methods and devices for monitoring game activities Jun 10, 2021 Issued
Array ( [id] => 17095715 [patent_doc_number] => 20210283506 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-09-16 [patent_title] => SYSTEMS AND METHODS FOR PRIORITIZING CONTENT PACKETS BASED ON A DYNAMICALLY UPDATED LIST OF CONTENT FILTERING RULES [patent_app_type] => utility [patent_app_number] => 17/333988 [patent_app_country] => US [patent_app_date] => 2021-05-28 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 34152 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 2 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17333988 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/333988
Systems and methods for prioritizing content packets based on a dynamically updated list of content filtering rules May 27, 2021 Issued
Array ( [id] => 18116560 [patent_doc_number] => 11547932 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2023-01-10 [patent_title] => Companion device aided game controller pairing [patent_app_type] => utility [patent_app_number] => 17/330204 [patent_app_country] => US [patent_app_date] => 2021-05-25 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 11 [patent_figures_cnt] => 15 [patent_no_of_words] => 12657 [patent_no_of_claims] => 20 [patent_no_of_ind_claims] => 3 [patent_words_short_claim] => 317 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17330204 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/330204
Companion device aided game controller pairing May 24, 2021 Issued
Array ( [id] => 17140556 [patent_doc_number] => 20210308567 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-10-07 [patent_title] => SYSTEM, METHOD AND HANDHELD CONTROLLER FOR MULTI-PLAYER GAMING [patent_app_type] => utility [patent_app_number] => 17/323342 [patent_app_country] => US [patent_app_date] => 2021-05-18 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 22316 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -18 [patent_words_short_claim] => 2 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17323342 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/323342
System, method and handheld controller for multi-player gaming May 17, 2021 Issued
Array ( [id] => 18909520 [patent_doc_number] => 11872483 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2024-01-16 [patent_title] => Game object control system and method, and computer-readable storage medium [patent_app_type] => utility [patent_app_number] => 17/764500 [patent_app_country] => US [patent_app_date] => 2021-05-08 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 2 [patent_figures_cnt] => 2 [patent_no_of_words] => 6003 [patent_no_of_claims] => 9 [patent_no_of_ind_claims] => 3 [patent_words_short_claim] => 238 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17764500 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/764500
Game object control system and method, and computer-readable storage medium May 7, 2021 Issued
Array ( [id] => 17024996 [patent_doc_number] => 20210248868 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-08-12 [patent_title] => NETWORK ARCHITECTURE FOR GAMING INDUSTRY ACCOUNTING [patent_app_type] => utility [patent_app_number] => 17/302177 [patent_app_country] => US [patent_app_date] => 2021-04-26 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 20945 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 98 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17302177 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/302177
Network architecture for gaming industry accounting Apr 25, 2021 Issued
Array ( [id] => 18246132 [patent_doc_number] => 11602695 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2023-03-14 [patent_title] => Player-controlled anonymity of interactive scoring sessions [patent_app_type] => utility [patent_app_number] => 17/239788 [patent_app_country] => US [patent_app_date] => 2021-04-26 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 6 [patent_figures_cnt] => 7 [patent_no_of_words] => 11473 [patent_no_of_claims] => 21 [patent_no_of_ind_claims] => 3 [patent_words_short_claim] => 153 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17239788 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/239788
Player-controlled anonymity of interactive scoring sessions Apr 25, 2021 Issued
Array ( [id] => 19247240 [patent_doc_number] => 20240198225 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2024-06-20 [patent_title] => INFORMATION PROCESSING APPARATUS AND COMMENT GENERATION METHOD [patent_app_type] => utility [patent_app_number] => 18/555061 [patent_app_country] => US [patent_app_date] => 2021-04-23 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 4891 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -3 [patent_words_short_claim] => 57 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 18555061 [rel_patent_id] =>[rel_patent_doc_number] =>)
18/555061
INFORMATION PROCESSING APPARATUS AND COMMENT GENERATION METHOD Apr 22, 2021 Pending
Array ( [id] => 18204999 [patent_doc_number] => 11587400 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2023-02-21 [patent_title] => Method and system for facilitating monetary value gaming ticket redemption [patent_app_type] => utility [patent_app_number] => 17/237994 [patent_app_country] => US [patent_app_date] => 2021-04-22 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 3 [patent_figures_cnt] => 3 [patent_no_of_words] => 8452 [patent_no_of_claims] => 20 [patent_no_of_ind_claims] => 3 [patent_words_short_claim] => 233 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17237994 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/237994
Method and system for facilitating monetary value gaming ticket redemption Apr 21, 2021 Issued
Array ( [id] => 17110450 [patent_doc_number] => 20210291047 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-09-23 [patent_title] => Method And System For Computer-Aided Stateful Live-Action Game Play [patent_app_type] => utility [patent_app_number] => 17/221610 [patent_app_country] => US [patent_app_date] => 2021-04-02 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 10732 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -18 [patent_words_short_claim] => 2 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17221610 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/221610
Method And System For Computer-Aided Stateful Live-Action Game Play Apr 1, 2021 Abandoned
Array ( [id] => 17895679 [patent_doc_number] => 20220305341 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2022-09-29 [patent_title] => SYSTEM AND METHOD FOR SPORTS PRACTICE [patent_app_type] => utility [patent_app_number] => 17/301103 [patent_app_country] => US [patent_app_date] => 2021-03-25 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 4190 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -11 [patent_words_short_claim] => 34 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17301103 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/301103
SYSTEM AND METHOD FOR SPORTS PRACTICE Mar 24, 2021 Abandoned
Array ( [id] => 17055299 [patent_doc_number] => 20210264733 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-08-26 [patent_title] => METHOD OF VIRTUAL SPORTS GAMBLING BETWEEN ENTITIES PERFORMING IN SEPARATE REAL-WORLD EVENTS [patent_app_type] => utility [patent_app_number] => 17/197185 [patent_app_country] => US [patent_app_date] => 2021-03-10 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 4260 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -10 [patent_words_short_claim] => 219 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17197185 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/197185
METHOD OF VIRTUAL SPORTS GAMBLING BETWEEN ENTITIES PERFORMING IN SEPARATE REAL-WORLD EVENTS Mar 9, 2021 Abandoned
Array ( [id] => 18398423 [patent_doc_number] => 11660540 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2023-05-30 [patent_title] => Nemesis characters, nemesis forts, social vendettas and followers in computer games [patent_app_type] => utility [patent_app_number] => 17/182239 [patent_app_country] => US [patent_app_date] => 2021-02-23 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 17 [patent_figures_cnt] => 20 [patent_no_of_words] => 19496 [patent_no_of_claims] => 20 [patent_no_of_ind_claims] => 2 [patent_words_short_claim] => 169 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17182239 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/182239
Nemesis characters, nemesis forts, social vendettas and followers in computer games Feb 22, 2021 Issued
Array ( [id] => 17035419 [patent_doc_number] => 20210252377 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-08-19 [patent_title] => SYSTEM AND METHODS FOR GAMIFICATION OF BINGO [patent_app_type] => utility [patent_app_number] => 17/180117 [patent_app_country] => US [patent_app_date] => 2021-02-19 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 4217 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -17 [patent_words_short_claim] => 98 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17180117 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/180117
SYSTEM AND METHODS FOR GAMIFICATION OF BINGO Feb 18, 2021 Abandoned
Array ( [id] => 16888435 [patent_doc_number] => 20210174632 [patent_country] => US [patent_kind] => A1 [patent_issue_date] => 2021-06-10 [patent_title] => SYSTEM FOR PRIZING REMOTE USERS USING REAL LIFE SPORTS PERSONALITIES [patent_app_type] => utility [patent_app_number] => 17/180025 [patent_app_country] => US [patent_app_date] => 2021-02-19 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 0 [patent_figures_cnt] => 0 [patent_no_of_words] => 30420 [patent_no_of_claims] => 0 [patent_no_of_ind_claims] => -19 [patent_words_short_claim] => 323 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => publication [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17180025 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/180025
System for prizing remote users using real life sports personalities Feb 18, 2021 Issued
Array ( [id] => 18084582 [patent_doc_number] => 11534693 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2022-12-27 [patent_title] => Video game with video game stages playable in different modes, and associated information processing system, storage medium, apparatus, and method [patent_app_type] => utility [patent_app_number] => 17/177716 [patent_app_country] => US [patent_app_date] => 2021-02-17 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 16 [patent_figures_cnt] => 16 [patent_no_of_words] => 20248 [patent_no_of_claims] => 20 [patent_no_of_ind_claims] => 4 [patent_words_short_claim] => 272 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17177716 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/177716
Video game with video game stages playable in different modes, and associated information processing system, storage medium, apparatus, and method Feb 16, 2021 Issued
Array ( [id] => 18084575 [patent_doc_number] => 11534686 [patent_country] => US [patent_kind] => B2 [patent_issue_date] => 2022-12-27 [patent_title] => Game control device and game system [patent_app_type] => utility [patent_app_number] => 17/166569 [patent_app_country] => US [patent_app_date] => 2021-02-03 [patent_effective_date] => 0000-00-00 [patent_drawing_sheets_cnt] => 7 [patent_figures_cnt] => 7 [patent_no_of_words] => 3529 [patent_no_of_claims] => 15 [patent_no_of_ind_claims] => 3 [patent_words_short_claim] => 190 [patent_maintenance] => 1 [patent_no_of_assignments] => 0 [patent_current_assignee] =>[type] => patent [pdf_file] =>[firstpage_image] =>[orig_patent_app_number] => 17166569 [rel_patent_id] =>[rel_patent_doc_number] =>)
17/166569
Game control device and game system Feb 2, 2021 Issued
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